games
CrazyGames Details Two-Stage Testing Process for HTML5 Browser Games
Confirmed·
Logo: docs.crazygames.com
CrazyGames detailed its two-stage developer pipeline: a 7 to 21-day non-monetized Basic Launch requiring 500 plays without custom SDK integration to benchmark playtime and retention, followed by an invitation to Full Launch with in-game ads, leaderboards, and cloud saving.
Where this came from
docs.crazygames.com · Read the original ↗
docs.crazygames.com · Read the original ↗
More about games
games
The HeroQuest board game is coming to Steam with a quest editor and multiplayer
The best thing about HeroQuest...
games
Footage of what sure looks like a Persona 1 remake has leaked
Open the story at its source for the full report.
games
Obsidian's Josh Sawyer on RPG cities: 'Compared to a dungeon, generally speaking, a town is 4x the expense per square foot'
It's these freaking zoning laws, man.